Showing posts with label LoU. Show all posts
Showing posts with label LoU. Show all posts

Tuesday, October 4, 2011

Level 10 Palace City Layout

Requirements:
- High construction speed
- Food storage, some wood and stone storage
- Castle (required for enlightenment)
- Moonglow Tower for purification of excess resources
- Basic defense
- External defense
- Nearby hub
- High score and short distance for increased chance of enlightenment


Building Strategies and Procedure
  1. Build around shrines and take up as many spots around them.  This ensures that you have control of the shrine and takes up spots so that other alliances cannot take them.  Take the closest landlocked spot to the shrine and designate it as your alliance's level 10 palace.  Unless your alliance has control of the water, it's usually not recommended to build your palace on water.
  2. Build a regular resource city with a Cityguard House.  Recruit your City Guards in that city.  Build walls and 2 Scout Towers and 22 Ballista Towers, or other defense towers of your choice.
  3. As soon as the shrine becomes activated, build a castle.  Make sure you have external defenses nearby.
  4. When your castle is enlightened and resources are shipped in with "Palace Delivery," build the palace. As you upgrade the palace, convert resource buildings to cottages for increased construction speed.  See chart below:
  5. You should also have hubs nearby (see System of Hubs for Palace Donation).  A lot of defenses should also be somewhat close.
  6. There should be plenty of other castles around the shrine to build up faith.  A level 9 palace only contributes 16% faith.  Your alliance needs a minimum of 96% faith to build a lvl 10 palace.  So 80% of faith must come from somewhere else.  Building a whole bunch of low level palaces is a lot easier than building a few higher level palaces.  Just make sure you "Lock The Palace" at a certain level to prevent it from getting enlightened again.  You want to focus on the lvl 10 palace and get it to enlighten as often as possible.
                       Palace Level   -  Recommended Min CS  -  Time
                       --------------------------------------------------
                       1                        400%                              2.5days
                       2                        2000%                            3 days
                       3                        2500%                            3 days 
                       4                        2500%                            4 days
                       5                        3700%                            4 days
                       6                        4400%                            5 days
                       7                        6000%                            5 days
                       8                        7500%                            6 days
                       9                        10000%                          6 days
                       10                      10000%                          9 days
Construction speed can be accomplished by cottages, shovels, research, or faith bonus.  Thus it is possible to get over 10k CS.  You may also use Medallions to fast forward construction.

Example of a level 10 Palace Layout



Saturday, September 3, 2011

How to Build a Kick-ass Berserker Castle

Berserker is your most basic type of unit in the game.  They're my favorite because they're fast to recruit, cheap to make, good for raiding and is generally pretty good offensive troops.  My berserker castle below.

  • Layout: http://bit.ly/p15NvV
  • Max Troop Cap: 300K Bersekers
  • Recruitment Time:  3sec/zerk
  • Storage: 775k wood/stone 1.9mil iron/food
  • Purification/shipping capabilities
  • Requires: ministers, 75k food/hr


How to Build
  1. Copy the full link (not the short URL) to the layout of this castle and overlay it on your city.  You'll need LoU Tweaks.
  2. Set trade minister with resource targets at: 200k wood, 220k stone, 1mil iron, 1mil food. Request missing resource from nearby hub.  Surplus goes back to hub
  3. Set building mister to auto upgrade, except for cottages
  4. Set target army at 300k berserkers, auto upgrade walls and towers
  5. Upgrade townhall to lvl 4.
  6. Build 40 temp cottages and upgrade to lvl 6 or 7, depending on how fast you want to build the castle
  7. Upgrade townhall and add permanent buildings, as shown in the layout.   Make sure you build storage, marketplace, moonglow tower some time early on.  Don't build a castle yet
  8. Upgrade walls and towers to lvl 10.  
  9. When all existing permanent buildings are at level 10, delete 8 cottages and add 8 permanent buildings
  10. Build a castle and upgrade all building to 10
Of Note:
  • Don't build a castle until you have enough resources to build it and enough food to support it
  • This castle requires that you have ministers.  If you don't have minister, add food in the castle.
  • Require 75kfood/hr.  I'll show you how to make a food city in a later post
  • This castle should be landlocked (not on water)
  • You should also have adequate defenses in case it's attacked.  Unless you're on a secure continent.

Friday, September 2, 2011

How to build a Lord of Ultima resource city

I'm going to show you how to build a resource city that produces 80k/hr.  I am still amazed at the number of badly built cities out there.  I dread taking over lawless cities and cringe at cities that produce at less than half its potential because the owner didn't know what they're doing.  It's quite simple actually.  Here's how.

1.  Pick an area that's surrounded by natural resources.  In the regional view, you'll see the green fuzzy areas, those are forests, yellow bumpy things are hills and silvery rocky things are mountains, and the empty areas are plains.  You also get more if they are perpendicular to your city then diagonally.  The new city should also be close to your existing cities.
  • forest = more wood
  • hills = more stone
  • mountains = more iron
  • plains = more lakes (better for food cities)
Depending what resources you need the most, you should find an area that has the resources you need.  For example, when you just started, you need mostly wood, stone and a little of iron and food.  The spot below would give you a lot of wood, some stone and a bit of iron nodes and a couple of lakes.


2.  Use the autoplanner.  

3.  Tweak it a little to add a couple of farms for food, a warehouse for storage, a marketplace shipping and a moonglow tower for purification.  The final layout is this http://bit.ly/o2Okz6
  • 55k/hr wood, 22k/hr stone, 5.6k/hr iron, 3.5/hr food.  85k/hr total production
  • 2000% construction speed at max
  • 1.1million wood storage, 375k stone/iron/food storage
  • shipping and purification abilities

System of Hubs for Palace Donation


You do not need this until later in the game, when donation to palaces is the focus.  It's most useful when donating to places lvl 4 or more.  Each city can ship out 16 million in resource in 1 shipment.  If you have 10 cities, that's 160 million resources!  You can fill a level 1-3 palace in 1 wave!!!

You need at least 2 cities, but you may want to build as many as 10 or more.  Build these cities as close together as you can to cut down shipping time.

City 1: See Palace Hub
When use in the system of hubs, this city should not be used to send resources to palaces manually.  Carts should be available to fill cities 2-10.

City 2-10: Shipping http://bit.ly/oXElhX
Set wood/stone level at 8 million each.  With 16,600 carts, you can ship out all 16 million in 1 shipment.  This city can be on water or landlocked.

Friday, July 15, 2011

Palace Hubs

Continental or Palace Hub - Ideal for shipping resources to palaces.  
  • Layout: http://bit.ly/nun8Tk
  • Storage: 40 million wood, 40 million stone, 7 million iron, 7 million food
  • Carts: 6200
  • If use as a palace hub, this should be built close to a shrine.
  • Should be on water to receive intercontinental shipments
  • All cities in the region should ship surplus resources here

Other Hub Layouts - You can build fewer of storage and more carts/ships as you need.  I also like to add a barrack and a trinsic temple to send barons to new continents.





As the game progresses, you'll need more and more and more storage and shipment to palaces.  I will show you how to create a system of hubs, consisting of 2, 6, or 8 hubs in a later entry.

Thursday, July 14, 2011

Intro

About me...

I've been playing Lord of Ultima (LoU) for about 7 months. My main empire is in World 20. I also have a secondary empire in World 25 to feed my addiction when World 20 is down for maintenance. If you want to play with me, this is my referral link.

Why should you listen to what I have to say?

As of today, I am Emperor Sleepmonster in World 20 with 338 cities. Below are
some of my stats
  • score: 3,101,994
  • 224 non-castled cities, 102 castles, 12 palaces
  • passive income: Wood/Stone/Iron/Food/Gold 4.2/3.6/3/-1/1.1 million/hr
  • raid income: 36million/hr
  • military: 20 million offensive TS (troop strength), 9 million defensive TS, 1.6 million UD (units defeated), 22 billion resource plundered
What I write on this blog is drawn from my own or my alliance member's experiences. If you have any questions, just ask.