As Faith increases in a Virtue, so do the bonuses you and your alliance mates receive.
The Bonuses are based across the board, from Building Durability increased by Honesty, to Combat values of beserkers increased by honor.
However, even if you get 150 level 1 palaces, 1*150 = 150% faith, the bonus value is capped at 100%.
1 Faith = .5% bonus, the max bonus is 100%, {twice the bonus from research (resource bonus maxes at 50%)} 200 faith will give you the max bonus of 100% (stacks with resources bonus) *
Virtue | Type of Bonus | Bonuses |
Compassion | Mixed | Travel speed of Inf., Scouts, and Cav. Bonus to base construction speed of all cities |
Honesty | Mixed | Durability of Towers/Buildings and travel speed of siege engines and ships |
Honor | Offensive Combat | Increased Combat Value of Beserks, Mages, Scouts, Knights and Warlocks |
Humility | Production/logistics | Increased travel speed of carts and merch ships, increased prod. speed of sloops, frigs and war galleons |
Justice | Defensive Combat | Increased combat values of City Guard,Ballistas, Sloops and Frigs. |
Sacrifice | Defensive Combat | Increased combat values of Rangers, Guards, Templars, Crossbows and Paladin. |
Spirituality | Barons/mana | Travel speed,claim power, and prod. speed of barons, increased mana regeneration/hr |
Valor | Siege Combat | Combat Values of Rams, Catapults and War Galleons |
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