Showing posts with label resource layout. Show all posts
Showing posts with label resource layout. Show all posts

Friday, September 2, 2011

How to build a Lord of Ultima resource city

I'm going to show you how to build a resource city that produces 80k/hr.  I am still amazed at the number of badly built cities out there.  I dread taking over lawless cities and cringe at cities that produce at less than half its potential because the owner didn't know what they're doing.  It's quite simple actually.  Here's how.

1.  Pick an area that's surrounded by natural resources.  In the regional view, you'll see the green fuzzy areas, those are forests, yellow bumpy things are hills and silvery rocky things are mountains, and the empty areas are plains.  You also get more if they are perpendicular to your city then diagonally.  The new city should also be close to your existing cities.
  • forest = more wood
  • hills = more stone
  • mountains = more iron
  • plains = more lakes (better for food cities)
Depending what resources you need the most, you should find an area that has the resources you need.  For example, when you just started, you need mostly wood, stone and a little of iron and food.  The spot below would give you a lot of wood, some stone and a bit of iron nodes and a couple of lakes.


2.  Use the autoplanner.  

3.  Tweak it a little to add a couple of farms for food, a warehouse for storage, a marketplace shipping and a moonglow tower for purification.  The final layout is this http://bit.ly/o2Okz6
  • 55k/hr wood, 22k/hr stone, 5.6k/hr iron, 3.5/hr food.  85k/hr total production
  • 2000% construction speed at max
  • 1.1million wood storage, 375k stone/iron/food storage
  • shipping and purification abilities

Thursday, July 14, 2011

Your First City in LoU

The goal of the first city is to make a second city. This city has following buildings:
  • about 74 resource buildings (wood/stone/iron/food/gold)
  • 20 cottages (next to wood/stone or iron)
  • a moonglow tower (to purify resources)
  • a barrack (to house your baron)
  • a trinsic temple (to produce a baron)
  • at least 2 marketplaces (to send resources with your baron to found a new city)
  • 1 warehouse (if you don't play often, you may want to add another warehouse)
This is my first city layout: http://bit.ly/pj0Io6
Note: when you go through the tutorial, you have to build a hideout, a cityguard house and a training ground.  I destroyed these buildings afterwards to make room for more resource buildings.





After the tutorial, you should download LoU Tweaks (see previous post.) Click on the "L" button and use either the autoplanner 1 or the autoplanner 2 to plan your city with wood/stone/iron/food resource buildings.  Manually add 1 or 2 warehouses next to either a sawmill or a stonemason.  Add at least 2 marketplaces (you may want to add a 3rd marketplace or a harbor.)  Add townhouses next to marketplaces or harbor.  Add a trinsic temple and a barrack next to it.  Add a moonglow tower.  After you're done with the layout, COPY URL in the autoplanner and paste in the Overlay layout box of the city layout.  Apply layout and build your city exactly as planned.

You can optionally build the entire city manually without the help of the autoplanner.  I personally recommend this so that you enjoy the whole experience of LoU, then compare your build to the one generated by the autoplanner.